Global Mobile Games Revenue 2026
As of 2026-09-20. Sensor Tower August 2026 worldwide store revenue: Honor of Kings 1st, Gossip Harbor 2nd, Whiteout Survival 3rd.

As of 20 September 2026. Sensor Tower’s August 2026 estimates for worldwide App Store and Google Play game spend: Honor of Kings is 1st, Gossip Harbor 2nd, Whiteout Survival 3rd. Store spend that month was $6.57 billion, down 1% month on month. China-made titles outside mainland China: China mobile games overseas. Group accounts: global game companies.

August 2026 worldwide revenue Top 10
The Sensor Tower blog is labelled September 2026. Zhitong reprinted the same revenue chart on 16 September 2026. The note excludes third-party Android stores. The top five are Honor of Kings, Gossip Harbor, Whiteout Survival, Royal Match and Candy Crush Saga. FunPlus’s Kingshot is 7th. Tencent’s Game for Peace is 8th.
| # | Game | Publisher |
|---|---|---|
| 1 | Honor of Kings | Tencent |
| 2 | Gossip Harbor | Microfun |
| 3 | Whiteout Survival | Century Games |
| 4 | Royal Match | Dream Games |
| 5 | Candy Crush Saga | King |
| 6 | MONOPOLY GO! | Scopely |
| 7 | Kingshot | Century Games |
| 8 | Game for Peace | Tencent |
| 9 | Coin Master | Moon Active |
| 10 | eFootball | Konami |
How this list is ranked
As of 2026-09-20. The main table copies Sensor Tower’s August 2026 worldwide mobile-game revenue Top 10 chart. The blog page is labelled September 2026. The Zhitong reprint is dated 16 September 2026. The ruler is App Store and Google Play consumer spend; the chart note excludes third-party Android stores. Individual game dollar figures are not printed, so the table keeps rank and publisher only. Downloads and revenue-growth charts are the same August batch. China-made titles counted only outside mainland China: China mobile games overseas. Group accounts: global game companies. Steam concurrent players: Steam most played. Twitch hours: Twitch most watched games.
| Source | Snapshot | What it prints | Weight |
|---|---|---|---|
| Sensor Tower August 2026 Top 10 Worldwide Mobile Games + chart (Zhitong 16 Sep 2026 / Guandian) | Window Aug 2026; blog labelled Sep 2026; reprint 16 Sep 2026 | Worldwide App Store + Google Play revenue estimates, no third-party Android. Honor of Kings 1st, Gossip Harbor 2nd, Whiteout Survival 3rd, Royal Match 4th, Candy Crush Saga 5th, MONOPOLY GO! 6th, Kingshot 7th, Game for Peace 8th, Coin Master 9th, eFootball 10th. Spend $6.57 billion, −1% MoM. United States 28.6%, China (iOS only) 16.7%, Japan 12.2% | Main |
| Same-batch download Top 10 chart | Window Aug 2026 | ROBLOX 1st, Free Fire 2nd, Block Blast! 3rd, Subway Surfers 4th (up three places), Arrow Puzzle 5th. 3.76 billion downloads, +1% MoM. India 614 million (16.4%), United States 7.4%, Brazil 5.8%. Gangstar Mirage City 1st by download growth and 7th by downloads. Mystery Dumpling 2nd by download growth, more than 11 million downloads in its launch month | Aux |
| Same-batch revenue-growth Top 10 chart | Window Aug 2026 | Fate/Grand Order 1st (11th anniversary in Japan; highest Japan month of 2026). Teamfight Tactics 2nd, VALORANT 3rd. Tencent-owned or published titles took five of the growth top ten. Zeus: The God of Arrogance 10th; No. 1 by mobile-game revenue in South Korea since late August | Aux |
| Sensor Tower May 2026 / June 2026 | Windows May and June 2026 | May: Honor of Kings 1st, Royal Match 2nd. June: Whiteout Survival 1st, Royal Match 2nd. Ranks 3–10 are chart-only; this page does not fill them in | Aux |
| Sensor Tower State of Mobile 2026 | Calendar 2025 | Game IAP approaching $82 billion, +1.3% YoY. All-category IAP $167 billion, +10.6% YoY | Aux |
| Sensor Tower Aug Chinese publishers vs global Top 100 (STAR Market Daily 10 Sep 2026) | Window Aug 2026; posted 10 Sep 2026 | 38 Chinese firms in the global mobile-game publisher Top 100, $2.2 billion combined, 41.8% of that list. Tencent 1st | Aux |
August 2026 revenue-growth Top 10
Same-batch chart, ranked by revenue growth. Fate/Grand Order is 1st, lifted by its 11th anniversary in Japan; Sensor Tower calls August the title’s highest Japan month of 2026. Teamfight Tactics is 2nd, VALORANT 3rd. Tencent-owned or published titles took five of the growth top ten: Teamfight Tactics, VALORANT, Game for Peace, Wild Rift and Delta Force. Newcomer Zeus: The God of Arrogance is 10th and has led South Korea mobile-game revenue since its late-August launch.
| # | Game |
|---|---|
| 1 | Fate/Grand Order |
| 2 | Teamfight Tactics |
| 3 | VALORANT |
| 4 | Game for Peace |
| 5 | Gossip Harbor |
| 6 | League of Legends: Wild Rift |
| 7 | CookieRun: Crumble - Idle RPG |
| 8 | Delta Force |
| 9 | Candy Crush Saga |
| 10 | Zeus: The God of Arrogance |
August 2026 worldwide downloads Top 10
Same-batch chart. ROBLOX is 1st, Free Fire 2nd, Block Blast! 3rd. Subway Surfers moved to 4th, up three places. Global downloads were 3.76 billion, up 1% month on month. India had 614 million (16.4%). Gangstar Mirage City is 1st by download growth and 7th by downloads after its 20 August multi-region launch. Mystery Dumpling is 2nd by download growth, with more than 11 million downloads in its launch month.
| # | Game |
|---|---|
| 1 | ROBLOX |
| 2 | Free Fire |
| 3 | Block Blast! |
| 4 | Subway Surfers |
| 5 | Arrow Puzzle: Tap Puzzle Games |
| 6 | Ludo King |
| 7 | Gangstar Mirage City |
| 8 | Football League 2026 |
| 9 | EA SPORTS FC™ MOBILE |
| 10 | Bus Traffic Fever! |
May and June heads
Sensor Tower’s May post: Honor of Kings 1st, Royal Match 2nd. June post: Whiteout Survival 1st, Royal Match 2nd. June spend was $6.1 billion, down 7% month on month. The May and June posts only name the top two in prose.
2025 market and Chinese publishers
State of Mobile 2026: game IAP in 2025 approached $82 billion, up 1.3% year on year. STAR Market Daily, 10 September 2026: 38 Chinese firms made the August global mobile-game publisher Top 100, $2.2 billion combined, 41.8% of that list, with Tencent 1st.
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Global Mobile Games Revenue 2026
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